Thread Rating:
  • 3 Vote(s) - 4.33 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 Maps and screenshots thread
#61
I'm going to have to agree with Charlie. Custom or not, it's still going to look good with the skills you have. But usually, the most important part is the story and game play.
Reply }
#62
Thanks! :0

The problem with the basic tilesets is that I will need modern/futuristic tilesets. The ones I found were just not what I was looking for. So, I'll just have to work on new ones... ;_;
Reply }
#63
Well there's lots of good futuristic items here if you want them. More Star Wars futuristic but maybe you'll find some of it useful.

http://www.rmxp.org/forums/viewtopic.php?t=13324.0

Note: I don't know if there is any rules about linking here, if it's not allowed I'll take it down right away. -_-
Reply }
#64
[Image: Untitled-7.png]
Reply }
#65
Nice WS Charlie Lee!
Battle system looks pretty good. Although, the players arn't even looking at the enemies.
Reply }
#66
Thanks to DerVVulfman for the "battler" picture.
[Image: status.png]
Reply }
#67
What the, is that a picture RECORD OF LODOSS WAR in the background? (My fave anime) :P

That looks pretty good. :o
Reply }
#68
Punk Wrote:What the, is that a picture RECORD OF LODOSS WAR in the background? (My fave anime) :P

Yes, it is.
And great anime, yes, I love it too, especially for the character design.
Reply }
#69
Path between two villages
(I already changed the path auto-tile and fixed a few things such as the grass by the fence)
Freas Village
(Yes, the window on the green house was moved to the right a few pixels)
Reply }
#70
Charlie Lee Wrote:
Punk Wrote:What the, is that a picture RECORD OF LODOSS WAR in the background? (My fave anime) :P

Yes, it is.
And great anime, yes, I love it too, especially for the character design.
Dude. Big fan of Deed here. :) And Charlie? I figure that fix could work in the equip screen too. ;)
Reply }


Possibly Related Threads…
Thread Author Replies Views Last Post
   Pretty Maps; Bad Design. MechanicalPen 12 13,145 01-25-2023, 09:03 PM
Last Post: Steel Beast 6Beets
Brick Common Event Library (Development + Brainstorm thread) PK8 3 9,008 02-11-2016, 09:25 PM
Last Post: JayRay
   HEY HEY JAY RAY #1: World Maps JayRay 4 7,660 01-26-2015, 11:21 PM
Last Post: Taylor
   World Maps bacon 18 23,536 01-07-2015, 04:57 AM
Last Post: JayRay
   Getting beyond 999 maps without scripts in Parallax maps. JayRay 1 5,732 10-20-2013, 03:10 AM
Last Post: DerVVulfman
   Big Maps vs. Small Maps bacon 28 36,858 05-09-2013, 06:26 AM
Last Post: MechanicalPen
  Game Idea Thread KasperKalamity 30 35,439 11-14-2012, 12:58 AM
Last Post: KasperKalamity
   The Critique & Feedback thread deValdr 15 19,723 11-27-2010, 06:45 PM
Last Post: Guardian
   [Hiatus] Windowskin Generator Contribution Thread PK8 7 14,731 07-06-2009, 01:26 AM
Last Post: decibel



Users browsing this thread: