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 What's on your mind?
I know the feeling of wearing black in the summer.
But i don't feel comfortable with other colors..so I got used to it somehow.
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That's interestingly neat.
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People started criticizing Enterbrain and Kadokawa for their dubious decisions and their desperation to port their maker to other platforms no matter how popular older versions of their maker might be nowadays. Well, there was once a comment a forumer made on another site that pretended to be a smartass by telling people like me that Degica was a company or agency not a person, it was not something that I'd ever ask, but who cares? It doesn't matter if it took one person or thousands to make the same stupid choice, it can't make it look any brighter no matter how much makeup they wanna apply on it.

When they develop XP, VX and VX Ace, they didn't really need to make too many updates to make their engine work or include a decent amount of features. Even if we add all of them as count them as a single product, I still think it wouldn't require a major change in the product version because most changes were cosmetic except for dungeon and character making options. I wouldn't consider script modular behavior an actual reason to approve such a pseudo major version update. Plus their default battle system always sucked. Even changes to their DSL, namely RGSS, were minimal from a systemwide point of view. Learning how to adapt a XP specific script to VX isn't hard, Ace might look like a headache, but nuisances are kind of easy to overcome when you learn where to expect them to show up.

You don't believe me? Then take a look at my KUnits related scripts plus the adaptation of Gem Roulette, they'll prove my point for sure. Even if you say that something doesn't really look like it was adapted to Enterbrain's hired scripter's style, I tell you this: you don't really have to mimic his style at all. You might need to respect specific things like using default $global variables and some classes default methods, but that never means you can do things some other way if you really need or want to break out of the sandbox for any specific reason you may have. If it works and even better if it doesn't break other functions game developers might still need (like a working battlesystem or a looping map), nobody has the right to tell you otherwise. (Exceptions might be the excessive creation of new $global variables or CONSTANTS in the Object class.)

One of the great things XP had, even if it lacked some good features found in VX Ace, was the need to make scripters think beyond the maker's default features. Really you could still change or replace most scripts in a new project with those you prefer and they will work there if you keep a minimal set of default scripts. Of course events might become a nightmare if you change the Interpreter class recklessly, but you could still change some ways other features work like including any sort of temporary events that were never imagined by Enterbrain's developers. Obviously script compatibility can't be ignored, once you include some script in your game project you might end up excluding another one for common features or methods that get overwritten, but you can't expect a script written in 2010 to open new ways to do stuff that only another one crafted in 2015 suddenly showed us they were possible. You'd need to combine hundreds of people's viewpoints, styles and creativity, still, it doesn't matter if you can choose to include these or pick some other scripts at will after testing them. XP throught Ace got tested scripts that people now if they work or not or why they didn't and throw at people possible ideas on how to let new scripters handle such situations. There are free implementations of XP's game executable and probably VX's as well you could take a look at now, I know there's one that will make it possible to run it on Linux (I've been there many times already) and its website said there was a version for OSX as well! (if I remember clearly...)
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9

Maranatha!

The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.

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My Original Stories (available in English and Spanish)

List of Compiled Binary Executables I have published...
HiddenChest & Roole

Give me a free copy of your completed game if you include at least 3 of my scripts! Laughing + Tongue sticking out

Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
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Rather ticked off right now.

In the past hour, the phone rang three times. The caller left no message whatsoever, and the caller ID read it came from "Bountiful UT". Again, they left no message, though the call was important enough to the caller to keep calling back.

Now a fourth call from the same "Bountiful UT" just occurred, and I'm ticked off enough to answer it.

Coming straight from the other side of the world, and laced with a heavy accent was a Windows/PC scam artist.

I was ticked, telling her I was technical support and had been dealing with computers for over twenty years. She kept with the cue-card reading of "Sir, I am calling you because there are several problems with your---*"

*CLICK!*
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
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Above are clickable links

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My advice regarding unwanted callers, based on personal experience and tried and true countermeasures I have developed:

1.)Ask leading questions, such as "What are you wearing right now?"

2.)Make sure to interject the occasional moan into your questions

3.)Heavy breathing is a must

4.)Occasionally mumble statements like "Almost there" and "So close..."

If the unwanted caller persists, don't be afraid to go full on Penthouse with them. Bonus points if they happen to be the same gender, as most of these creatures tend to be highly homophobic. I once had a scam artist in tears through the use of these methods.

As a final thought(Courtesy of Edward A. Crowley): "If power stops and asks why, invoking because, then power is weakness."
The most important lesson I learned from AD&D is this: Trolls are best killed with fire.

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I encountered and blocked a Spambot on the PlayStation Network last night. I felt a bit of accomplishment after that.
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well i'm in tha hospital a long time an theres not enuff room ta have a drawin tablet an draw really but i use my smallest notebook computer . .. still i miss drawin an dancin! so hmm on edge these days from not able ta dance or draw like i want but i do watch videos on drawing an i can axcess rpgmaker an play some games so its not all bad
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What's on my mind?

FOOD.  Starry-Eyed

https://kirbiecravings.com/2016/12/oreo-pancakes.html
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Looks like the nostalgia wave is taking hold in Japan. We've got a new Negima!! series due out this year, with a new Cardcaptor Sakura series due out next year. JC Staff will be handling Negima!! this time. ('Bout damn time a competent studio got the license) Cardcaptor Sakura will be in the hands of MadHouse. Still no sign of Big West getting its act together and doing an actual sequel to SDF Macross, though.
The most important lesson I learned from AD&D is this: Trolls are best killed with fire.

[Image: SP1-ResourceHunter.png]
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The more Gordon Ramsay stuff I watch, the more inspired I get with my cooking.
Now, I already loved cooking, but seeing FRESH FOOD a lot on his shows made me want to grab out some ground beef and make my own!
I've gotten some nice fresh cheese, I've started using onions a lot more, I get the urge to cook more...  Grinning 

Tomorrow, I've got a great lunch, dinner, and snack planned. Oh boy, they're gonna be great!  Starry-Eyed
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