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 What's up, RMers?
AVGB-KBGamingI recently acquired MZ, and I am loving the fact that I have four map layers at my disposal. I can finally build complex layered maps as desired, and have them look fantastic. It also helps that there's a tile size select as well, so I can use VX/Ace tiles without any real issue.
thanks! Very happy + Tongue sticking out

AND WHAT? FOUR LAYERS? i just upgraded two days ago to MV, if i knew MZ had four layers I'd have waited another ten years and just upgraded to that instead! [im loving mv really i am] 

I started working on my mountain with my old cobbled together map as a guide. it's going a lot more quickly this time around. I'm loving this export image feature. My new Villageburg is 16x16 inches

[Image: GLlAztV.png]
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While developing my KJustSave ACE script, I noticed something odd. There should be a way to define which language should be displayed on the Load screen.

Thinking What would you prefer to load?


  1. The currently selected language.
  2. The language already saved in the header hash.
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9

Maranatha!

The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.

[Image: SP1-Scripter.png]
[Image: SP1-Writer.png]
[Image: SP1-Poet.png]
[Image: SP1-PixelArtist.png]
[Image: SP1-Reporter.png]

My Original Stories (available in English and Spanish)

List of Compiled Binary Executables I have published...
HiddenChest & Roole

Give me a free copy of your completed game if you include at least 3 of my scripts! Laughing + Tongue sticking out

Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
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If you mean, go with either (1) something pre-defined in the script or to use (2) the System Database, the Terms database, or the Vocab/Words module...

I'd go for '2'. Let it be part of what already exists if possible.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
[Image: QrnbKlx.jpg]

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Nope, you didn't get the idea. What happened is that I had to modify the already existing header section of the save file in RMVX ACE to include 2 new values, the map's ID and a short group of switches, being 1 of them responsible for defining the currently selected language. Then I went back to RMXP and RMVX to add the whole header feature to the aliased write_save_data and read_save_data methods.

The thing is that I don't know Who Knows? if the Load scene should load the currently selected language, if there's one already, or just read each saved game's language setting (by reading the predefined list of switches first).
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9

Maranatha!

The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.

[Image: SP1-Scripter.png]
[Image: SP1-Writer.png]
[Image: SP1-Poet.png]
[Image: SP1-PixelArtist.png]
[Image: SP1-Reporter.png]

My Original Stories (available in English and Spanish)

List of Compiled Binary Executables I have published...
HiddenChest & Roole

Give me a free copy of your completed game if you include at least 3 of my scripts! Laughing + Tongue sticking out

Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
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To have the load system: 'load the currently selected language'... doesn't sound right. If you are suggesting a game begins in Spanish but the player selects to play in German, that should be a separate configuration file that loads at Game.Exe start and not from a save/load file.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
[Image: QrnbKlx.jpg]

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Happy with a sweat Yeah, that's the issue here. The forumer that asked me to make it compatible with some language script seems NOT to be using a separate language configuration file at all... Confused
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9

Maranatha!

The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.

[Image: SP1-Scripter.png]
[Image: SP1-Writer.png]
[Image: SP1-Poet.png]
[Image: SP1-PixelArtist.png]
[Image: SP1-Reporter.png]

My Original Stories (available in English and Spanish)

List of Compiled Binary Executables I have published...
HiddenChest & Roole

Give me a free copy of your completed game if you include at least 3 of my scripts! Laughing + Tongue sticking out

Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
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If he's having an option to have multiple language support.... WOOOOOOO

Multiple versions of the VOCAL/TEXT sections, Game_System Words, Vocab..... All the events having multiple Show_Text options or using external text files (preferabbly .rxdata/.rvdata/rvdata2 files for compression)... that is a @#$% ton of work!!!!!

It could be done, but I would not recommend having that be part of the Save/Load file but a config page accessed within the Title Screen itself.

Um... Sounds like its his problem.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
[Image: QrnbKlx.jpg]

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So I did reveal I had been working on some dialogue for Svana after she's canonically beamed up to the Starship. I had to think on what dynamics would work best, and who better than to have Fyori and her in the same space and actually get along!

Svana is a very open-minded and loving person. She holds next to no judgements and Fyori seems to let her usual defenses down upon realizing this.
An Unexpected Friendship!?

Svana does make some fairly based takes, also yes- her art is very much a placeholder.

But while this is new, I did get a good recording done of one of the more hidden optional events.

Visiting a God's Graveyard

Some interesting lore in this one, too!

Also it's got Rolly and Limbo as mainstays alongside Mycallah so already off to a great start!
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