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 Skip Title Once
#1
Skip Title Once
XP + VX + ACE

by Kyonides

Introduction

This simple scriptlet was created after a fellow forumer had posted a thread asking for such a thing to be published here.

I don't recall any other script at this point so I'm simply posting it here.

This doesn't mean that there are not similar scripts on the web, guys. Happy with a sweat

XP Version
Code:
# * Skip Title Once XP * #
#  Plug & Play Script
#  Scripter : Kyonides Arkanthes
#  2024-01-06

class Scene_Title
  SAVE_FILENAME_FORMAT = "Save*.rxdata"
  alias :kyon_skip_title_once_scn_ttl_main :main
  def main
    if $BTEST or Dir[SAVE_FILENAME_FORMAT].any?
      kyon_skip_title_once_scn_ttl_main
    else
      goto_first_map
    end
  end

  def goto_first_map
    load_database
    command_first_game
    Graphics.freeze
  end

  def load_database
    $data_actors        = load_data("Data/Actors.rxdata")
    $data_classes      = load_data("Data/Classes.rxdata")
    $data_skills        = load_data("Data/Skills.rxdata")
    $data_items        = load_data("Data/Items.rxdata")
    $data_weapons      = load_data("Data/Weapons.rxdata")
    $data_armors        = load_data("Data/Armors.rxdata")
    $data_enemies      = load_data("Data/Enemies.rxdata")
    $data_troops        = load_data("Data/Troops.rxdata")
    $data_states        = load_data("Data/States.rxdata")
    $data_animations    = load_data("Data/Animations.rxdata")
    $data_tilesets      = load_data("Data/Tilesets.rxdata")
    $data_common_events = load_data("Data/CommonEvents.rxdata")
    $data_system        = load_data("Data/System.rxdata")
  end

  def command_first_game
    Graphics.frame_count = 0
    $game_temp          = Game_Temp.new
    $game_system        = Game_System.new
    $game_switches      = Game_Switches.new
    $game_variables    = Game_Variables.new
    $game_self_switches = Game_SelfSwitches.new
    $game_screen        = Game_Screen.new
    $game_actors        = Game_Actors.new
    $game_party        = Game_Party.new
    $game_troop        = Game_Troop.new
    $game_map          = Game_Map.new
    $game_player        = Game_Player.new
    $game_party.setup_starting_members
    $game_map.setup($data_system.start_map_id)
    $game_player.moveto($data_system.start_x, $data_system.start_y)
    $game_player.refresh
    $game_map.autoplay
    $game_map.update
    $scene = Scene_Map.new
  end
end

VX Version
Code:
# * Skip Title Once VX * #
#  Plug & Play Script
#  Scripter : Kyonides Arkanthes
#  2024-01-06

class Scene_Title
  alias :kyon_skip_title_once_scn_ttl_main :main
  def main
    if $BTEST
      battle_test
    else
      check_continue
      @continue_enabled ? super : goto_first_map
    end
  end

  def goto_first_map
    load_database
    create_game_objects
    command_first_game
    Graphics.freeze
  end

  def command_first_game
    confirm_player_location
    $game_party.setup_starting_members
    $game_map.setup($data_system.start_map_id)
    $game_player.moveto($data_system.start_x, $data_system.start_y)
    $game_player.refresh
    $scene = Scene_Map.new
    Graphics.frame_count = 0
    $game_map.autoplay
  end
end

VX ACE Version
Code:
# * Skip Title Once ACE * #
#   Plug & Play Script
#   Scripter : Kyonides Arkanthes
#   2024-01-06

module SceneManager
  def self.run
    DataManager.init
    Audio.setup_midi if use_midi?
    @has_save_files = DataManager.save_file_exists?
    unless @has_save_files
      DataManager.setup_new_game
      $game_map.autoplay
    end
    @scene = first_scene_class.new
    @scene.main while @scene
  end

  def self.first_scene_class
    $BTEST ? Scene_Battle : @has_save_files ? Scene_Title : Scene_Map
  end
end

Terms & Conditions

Just grab it and use it as many times as possible. Grinning
That's it! Tongue sticking out
Really, that's all you need to know. Winking
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9

Maranatha!

The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.

[Image: SP1-Scripter.png]
[Image: SP1-Writer.png]
[Image: SP1-Poet.png]
[Image: SP1-PixelArtist.png]
[Image: SP1-Reporter.png]

My Original Stories (available in English and Spanish)

List of Compiled Binary Executables I have published...
HiddenChest & Roole

Give me a free copy of your completed game if you include at least 3 of my scripts! Laughing + Tongue sticking out

Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
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