Posts: 232
Threads: 31
Joined: Apr 2016
02-08-2018, 01:05 PM
(This post was last modified: 04-23-2025, 07:09 AM by Starmage.)
History:
Story:
Screenshots:
Downloads:
Rave Heart Tvtropes page by Bugfragged:
https://tvtropes.org/pmwiki/pmwiki.php/V.../RaveHeart
Features
- Rich background story and varieties of alien planets to explore.
- A Cast of colorful characters who each have their own interesting background stories.
- Side-quests and Optional bosses.
- Discover different extraterrestrial races and their cultures.
- Emotionally involving story-line with interesting twists.
- Immersive Sci-fi setting.
- Animated Side-view Battle System.
Rave Heart Goodies:
Berry B's very cute artwork for Ellemine, made in his wonderful artstyle!! ^_^ :)
Berry B's adorable 3rd-anniversary artwork for Rave Heart featuring Zazir and Sola:
Vanessa's awesome cover art that I commissioned from her for Rave Heart's Steam store page:
Kiyasu's very adorable Ellemine art:
SmashArtist's cute and pretty sprite for Ellemine:
hiddenone's really adorable and fun looking art for Chad:
Finnuval's really awesome and detailed art for Klein, Ellemine, and Chad:
rechronicle's really awesome and dramatic art for Ellemine:
dreamfall887's very cute and beautiful Disney Princess art for Ellemine, which was done via Azaleadolls feature:
Mork's very cool sketch of Klein:
Check out my Projects!! :)
Posts: 232
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Joined: Apr 2016
02-16-2018, 07:21 AM
(This post was last modified: 03-02-2018, 08:06 PM by Starmage.)
UPDATE!
Hello guys! You may now download the new version of the demo which includes the following changes:
- New battle system: Battle Symphony + CATB by Yami and Battle engine by Yanfly (Good bye, Tankentai SBS :( )
Reasons: While the tankentai sbs of the demo combined the Mog-hunter's atb looked really amazing (to me, at least), it has lots of incompatibility issues that is just too much of a risk in making the game buggy and crash-y. So I had to let it go, even if it hurts. :( But, thankfully, there were talented scripters that I found who have created wonderful battle systems that are able to duplicate the side-view active time battle system that I wanted for the game. They may be simple, but they're very clean and there was a bug fix patch released for the system that is done by DoubleX. So I'll stick with this for now, and hopefully, there won't be any more serious incompatibility issues. :)
- New simpler and cleaner menu as well as some smooth improvements from "Maker Systems".
- Enhanced game camera work from "Maker Systems" for a smoother and immersive experience when exploring the galaxy of Xerxes.
- A few dialogue changes that includes rephrasings and typo fixes.
- Battle system now shows enemy's atb gauge.
- The ATB is no longer real-time, which means that you may now take your time selecting your decisions in battle without the risk of the enemy wrecking havoc on you.
- Intro scroll sequences have been made a lot faster to avoid unnecessary delays.
And that's all of the changes for this version of the demo. (As far as I can remember.)
Check out my Projects!! :)
Posts: 232
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Hi everyone! I just updated the texts of the game's title screen and logo! ^_^ credits to: cooltext.com
Here is the new titlescreen for the next update. xD
Check out my Projects!! :)
Posts: 232
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02-26-2018, 11:59 AM
(This post was last modified: 02-26-2018, 12:59 PM by Starmage.)
Hi guys! I've been pondering a lot about Rave Heart's battle sprites, should I keep the charsets as battlers idea or should I actually flesh out their own original animated battlers? xDD
Anyhow, this was what I came up with so far using Piskels. xD
Klein's Idle Stance:
I have mixed feelings about this decision, mainly because I know that animated battler sprites are going to be very time consuming to make, at the same time, I wish to be more creative with the characters in the game. xD
What do you guys think?
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Posts: 232
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02-28-2018, 01:49 PM
(This post was last modified: 02-28-2018, 07:15 PM by Starmage.)
Hello guys!! Here's some progress on my journey to creating animated battler sprites for Rave Heart. ^_^
I'll have an updated demo soon where characters will no longer be using their walking sprite during battles. :)
Here's what I have so far:
![[Image: gVlmVJl.gif]](https://i.imgur.com/gVlmVJl.gif) ![[Image: zsvLFO4.gif]](https://i.imgur.com/zsvLFO4.gif) ![[Image: H176LAb.gif]](https://i.imgur.com/H176LAb.gif)
If you wish to give some feedback or discuss the sprites, just leave a comment. ;)
Check out my Projects!! :)
Posts: 232
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03-02-2018, 04:51 PM
(This post was last modified: 03-11-2018, 03:41 PM by Starmage.)
Hi guys! I am pleased to announce quite a huge update for the demo of Rave Heart, which you may now download and enjoy. :)
Changes:
Version 2.0 Changes:
- Animated battlers for each playable characters are now implemented and ready for use in the demo. (During my journey in learning how to sprite, I have come to a conclusion: It's sooo stressful, but very fun to do.)
- Game is now played in High resolution (640x480), this should now remove the dark borders around the screen when playing on larger maps. (See? It is a huge update. xD)
- New and improved High res title screen.
- New game text logo implemented in the game.
- All battle-backgrounds and pictures have been adjusted to run in High res.
I hope you guys enjoy! Feel free to leave some feedback and suggestions. ;)
Check out my Projects!! :)
Posts: 232
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Hi guys!! Nikorasu just made a fun-filled let's play + review for Rave Heart! ^_^ I really enjoyed his play through for Rave Heart and I suggest that you guys subscribe to his channel and check out more of his RPG maker game reviews. :) They're very helpful. ^_^
https://www.youtube.com/watch?v=dATP06LygJ4
Check out my Projects!! :)
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I was about to yell at you for updating the demo once again =_= but it was an update concerning a videoclip so no cries are needed here  For personal issues and time consuming errands I haven't tested or played it, but I hope it will be intriguing enough for my taste.  or is it not?
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9
Maranatha!
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Posts: 232
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03-05-2018, 09:25 PM
(This post was last modified: 03-05-2018, 09:32 PM by Starmage.)
Hi kyonides! Ahaha!! I can see where you're coming from with the constant demo updates!! XDD I promise to be consistent now. ;) And it's okay kyonides, if you're going to play the game, do take your time and I really hope that you'll enjoy!! ^__^
Check out my Projects!! :)
Posts: 232
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Joined: Apr 2016
Hi guys!! I just wish to share some of my progress for the development of Rave Heart right now. :)
First off, the town of Dorine from Planet Kardel:
![[Image: abnH0Np.png]](https://i.imgur.com/abnH0Np.png)
(Don't mind the door-less buildings, it's still a WIP)
Klein and friends sets foot in this planet where crime is the norm, wish them luck in this dangerous escapade. xD
Manu options by Yanfly!
![[Image: HETmUhd.png]](https://i.imgur.com/HETmUhd.png)
It is an additional feature that I should've used since the very start. xD But here it is! :)
Enemy health bars by Yanfly!
![[Image: bPU2uDx.png]](https://i.imgur.com/bPU2uDx.png)
Another feature that I should've used since the very start. xD This will certainly help players calculate and invest the right damage on specific types of enemnies.
That's all guys! Hope you like it. ^_^
Check out my Projects!! :)
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