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RPG Inventor
#21
FreakOfNature Wrote:Yup, exactly what i did, strange yeah.
E-
Well if you want you can use this tileset to show off your maker anyway, it may get more people interested if you don't use the RMXP rtp.
Found the old links for it, here's a screenshot taken of it in action.
http://img525.imageshack.us/my.php?image...setdd7.png
And the tileset.
http://img158.imageshack.us/my.php?image...s01da7.png

ok if you have all those things, then i really don't know what is wrong with the rpg player, was it at least loading up into a window and then crashing or just crashing straight away?? (just wondering)
I am really sorry about this, just trying to eliminate possibilities.
Future versions will have an error logging features, so hopefully, i might be able to see exactly where it is crashing in the future:cheery:

Just remember it is an alpha and is really really early material so will have bugs-a-plenty, thats why i was counting on people like you to find something i haven't so i can fix all the problems, thus making it better.

could i have a screenshot of your map in Events Mode (clearly showing start point)??

oh yeah about the tile sets i don't plan on using them in the full version, this is just for testing purposes.
i really want to get a couple of artists together to do half-kaizer sized tilesets and auto tiles, which i think would look really nice - what do you think??

E - I have gone to rest now, been working hard today, so i will do more support again later
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#22
Here's a picture of my settings before the test game, sorry about the crap quality, imageshack was not uploading for me now.
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I believe i have a virus running through my pc, could be that screwing me up somehow.
I plan to do a restore pretty soon and i'll try to run it again then.

Half Kaizer is very nice, THE reason i began making templates and tilesets myself (thanks SK), i've worked on a few frames for them but i never completed hole character sets, too big for my taste (takes me too long to complete a single character).
If you go with HK i suggest you inquire about the newest version, you may have to ask the guy himself though because he's not released that yet i think, makes the others look bad imo.
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#23
Okay, I just spoilered every image in this thread, it was killing some internet connections.
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#24
PK8 Wrote:Okay, I just spoilered every image in this thread, it was killing some internet connections.

woops sorry, how do i do spoilers on this site, i know how to do it on other sites or is it a new feature??
FreakOfNature Wrote:Here's a picture of my settings before the test game, sorry about the crap quality, imageshack was not uploading for me now.
Content Hidden

I believe i have a virus running through my pc, could be that screwing me up somehow.
I plan to do a restore pretty soon and i'll try to run it again then.

Half Kaizer is very nice, THE reason i began making templates and tilesets myself (thanks SK), i've worked on a few frames for them but i never completed hole character sets, too big for my taste (takes me too long to complete a single character).
If you go with HK i suggest you inquire about the newest version, you may have to ask the guy himself though because he's not released that yet i think, makes the others look bad imo.

hmm interesting, you have found a bug, yay, another fix for me to do.
Try filling up all the empty tiles please, and try again, and oh yeah you will want to change the z-order of the tops of the trees (all tiles for the tree above the tree stump) up by 1 (otherwise you will get the tiles drawing wrong - half of your character will be cut off lol), remember to up the z-order by 1 of any tile on the same cell on layer 3 as well (if you know what i mean)

Nice mapping btw.

E- I also have plans to have some side-view battler templates made as well, that way we will be able to have lots of awesome graphics in this engine, I just know it is going to take ages to do (graphics wise) lol
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#25
jneul Wrote:
PK8 Wrote:Okay, I just spoilered every image in this thread, it was killing some internet connections.

woops sorry, how do i do spoilers on this site, i know how to do it on other sites or is it a new feature??
It's cool. Anyway, to spoiler, just type this:
Code:
[spoiler]content[/spoiler]

To give your spoilers a title, type this:
Code:
[spoiler=title]content[/spoiler]
Unfortunately the spoilers don't nest within each other. :P
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#26
I'll do that later on, i have to do a few things first and then restore my pc.
Thanks about the mapping, and hey good luck to you guys, hope this works out on all fronts :).

Sorry about that PK8 i will do use this code for bigger pictures next time.
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#27
Update:
I have been working really hard on the new interface for RPG Inventor, and finally I have some new things to show you all.
In the next few days expect a flood of new screens, as I am making real progress now.

Content Hidden
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#28
Update: good news I fixed the speed at which tiles are added for my new interface last night here is a quick video to show you the new fix in action

add tile fix in action
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#29
Here are more screenshots,, I have used the Inquistor Tile Set just to show how flexible the program is
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Edit: Also I have some new interface screen shots as well (remade dialogs from the old interface)
new interface shots

I will soon have some screenshots up on the charcter editor dialog, which has changed from the old version, as it was a bit cluttered.
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#30
Ok another update, here are the screenshots of the Character Setup Dialog
Character Setup Dialog
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