Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 Klass Change & Skills
#2
ACE Could Not Stay Out of This Trend!

Happy with a sweat Well, you know me, guys. I often port my scripts to as many editions of the RM series as possible, and this script was not the exception at all. From now on, you can let your ACE heroes learn their new skills or even keep their current level based on the current value of their class_skills_mode variable. Winking

As long as it's not nilRuby Ruby's version of emptiness or non existence, your Slayne Deedlit Ghim hero will keep his current level or at least get as close as possible depending on their total experience points at that moment.

A hero's preset value can be defined easily by just leaving a custom note on his actor's note box.
Here you can find a couple of examples.

Code:
_class skills mode: replace_
_class skills mode: add_
_class skills mode: 7_
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9

Maranatha!

The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.

[Image: SP1-Scripter.png]
[Image: SP1-Writer.png]
[Image: SP1-Poet.png]
[Image: SP1-PixelArtist.png]
[Image: SP1-Reporter.png]

My Original Stories (available in English and Spanish)

List of Compiled Binary Executables I have published...
HiddenChest & Roole

Give me a free copy of your completed game if you include at least 3 of my scripts! Laughing + Tongue sticking out

Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
Reply }


Messages In This Thread
Klass Change & Skills - by kyonides - 05-28-2023, 06:16 AM
RE: Klass Change & Skills - by kyonides - 05-29-2023, 07:39 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Choices Change Events kyonides 1 329 02-21-2024, 09:16 PM
Last Post: kyonides
   KDualWield & Accessory Skills kyonides 1 807 02-10-2023, 06:53 AM
Last Post: kyonides
   Shop : Change Prices Kain Nobel 0 1,133 04-04-2022, 11:24 AM
Last Post: Kain Nobel
   Draining Skills! / Compatible with ABSes and custom non-active BSes / No SDK required DrHouse93 0 4,375 06-24-2016, 11:43 AM
Last Post: DrHouse93
   DoubleX RMVXA Unison Skills/Items DoubleX 1 6,168 07-23-2015, 11:47 AM
Last Post: DoubleX
   Lycan Slip-Thru Items/Skills DerVVulfman 0 4,420 03-14-2013, 07:02 AM
Last Post: DerVVulfman
   Victor Engine - Cooperation Skills Victor Sant 2 7,953 02-14-2013, 04:44 PM
Last Post: Ace
   Skills : Replacements Kain Nobel 0 4,343 12-29-2012, 07:16 AM
Last Post: Kain Nobel
   In game Tone change ! Grimimi 1 4,742 10-09-2012, 01:31 AM
Last Post: Samven
   MrMo's Item-Using Skills DerVVulfman 0 4,945 04-05-2012, 03:52 AM
Last Post: DerVVulfman



Users browsing this thread: