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 FPLE is awesome! (Old attempt at 1st person perspective)
#1
So when I first came across the MGC's First Person Labyrinth Explorer, it seemed like a pipe dream come true.

And to think that about two years ago, when I was toying around with his Neo Mode 7, I was trying to tweak it to get it to look like a first person perspective system, and then linking whatever screencaps I made to some buddies over at IRC. Anyone interested in seeing these? Scroll down!

[Image: Mode7-4b.png]
Can one consider this "over the shoulder"?

[Image: Mode7-6.png]
I think I achieved first person view.

[Image: mode7-8.png]
[Image: mode7-9.png]
[Image: mode7-9g.png]
[Image: mode7-9h.png]

I had suffered plenty of lag placing so many wall events. It's crazy! Thanks to FPLE, I don't have to work on making first person perspective for neo mode 7 anymore. Plus, the walls in FPLE are 3-freaking dimensional! :D

Here's hoping MGC adds Y-Axis/height functionality to walls or events. :D
}
#2
The lines of walls don't look too bad, but that must be rather buggy with rotation.
Some scripts :
Working on :
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