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 Kingly Kounters
#20
(06-21-2022, 05:29 AM)DerVVulfman Wrote: You have to be using some other script that interferes with it, something interfering with actions called by update_phase4_step5 or update_phase4_step6 within Scene_Battle.  Those two scripts 'aliased' so as to attach the counterattack code in question... leaving the original battle code intact.  That would be the only answer I can see.

For further analysis, make a fresh and new project and merely paste the script from the spoiler in the first page post as it is and fight two ghosts (Troop 1). That's the base system afterall.

I would also suggest that kingray100 might want to post a list of custom scripts he has added to his game project so far. If he has not done so already. Confused

EDIT

I created a brand new project and tested Wulfo's script and only added some settings to allow blockhead Alex counterattack the ghosts and it ran smoothly. So if you were using the default BS or something that doesn't alter it heavily, it should be working fine.
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List of Compiled Binary Executables I have published...
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Just some scripts I've already published on the board...
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Messages In This Thread
Kingly Kounters - by DerVVulfman - 04-06-2022, 10:07 PM
RE: Kingly Kounters - by kingray100 - 04-12-2022, 05:54 PM
RE: Kingly Kounters - by DerVVulfman - 04-12-2022, 09:52 PM
RE: Kingly Kounters - by kingray100 - 04-15-2022, 07:23 AM
RE: Kingly Kounters - by kingray100 - 06-01-2022, 07:09 PM
RE: Kingly Kounters - by DerVVulfman - 06-02-2022, 01:47 AM
RE: Kingly Kounters - by DerVVulfman - 06-14-2022, 02:51 AM
RE: Kingly Kounters - by kingray100 - 06-02-2022, 06:33 PM
RE: Kingly Kounters - by DerVVulfman - 06-03-2022, 02:12 AM
RE: Kingly Kounters - by kingray100 - 06-19-2022, 07:02 AM
RE: Kingly Kounters - by DerVVulfman - 06-19-2022, 01:26 PM
RE: Kingly Kounters - by kingray100 - 06-19-2022, 11:59 PM
RE: Kingly Kounters - by DerVVulfman - 06-20-2022, 01:17 AM
RE: Kingly Kounters - by kingray100 - 06-20-2022, 08:25 PM
RE: Kingly Kounters - by DerVVulfman - 06-20-2022, 09:19 PM
RE: Kingly Kounters - by kingray100 - 06-20-2022, 11:12 PM
RE: Kingly Kounters - by DerVVulfman - 06-21-2022, 02:11 AM
RE: Kingly Kounters - by DerVVulfman - 06-22-2022, 02:09 AM
RE: Kingly Kounters - by kingray100 - 06-21-2022, 05:22 AM
RE: Kingly Kounters - by DerVVulfman - 06-21-2022, 05:29 AM
RE: Kingly Kounters - by kyonides - 06-21-2022, 06:11 AM
RE: Kingly Kounters - by kingray100 - 06-21-2022, 03:50 PM
RE: Kingly Kounters - by kingray100 - 06-22-2022, 06:57 AM
RE: Kingly Kounters - by DerVVulfman - 06-22-2022, 07:33 PM
RE: Kingly Kounters - by kingray100 - 06-23-2022, 06:54 AM
RE: Kingly Kounters - by kyonides - 06-23-2022, 10:04 AM
RE: Kingly Kounters - by DerVVulfman - 06-23-2022, 03:20 PM
RE: Kingly Kounters - by kingray100 - 06-23-2022, 06:20 PM
RE: Kingly Kounters - by DerVVulfman - 06-23-2022, 08:53 PM
RE: Kingly Kounters - by kingray100 - 06-24-2022, 07:05 AM
RE: Kingly Kounters - by DerVVulfman - 06-25-2022, 02:08 AM



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