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 Disable F1, Alt+Enter and F12
#2
Quote:Why Disable F12?
F12 may be useful for debugging but some scripters and users find it an annoyance when some players wish to reset their game and find a 'stack error' if some script didn't alias code properly (ie they generated an F12 bug).

Set DISABLE_F12 = 0 if you don't want to disable it.

I've been thinking that F12 should just let the player make a hidden call to $scene = Scene_Title.new
Yeah, I know, not everybody will use the Scene_Title script, but then we could use some Module function to let you edit the actual call if needed.
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Messages In This Thread
Disable F1, Alt+Enter and F12 - by Chainsawkitten - 06-13-2019, 02:55 AM
RE: Disable F1, Alt+Enter and F12 - by kyonides - 06-13-2019, 03:01 AM

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