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Player's Current Position Indicator 4.10.1 (fka Arrow Over Player's Head)
#6
Updated to version 4.11.

What's new?
  • Devs can now set how many frames longer would the indicator appear before it disappears (when it's about to deactivate) through the 'disappear_delay' setting.
  • To anyone who's a fan of the passability mode, you can now set where the loop starts using the 'pass_dist_from' setting.
  • pass_dist' has been renamed to 'pass_dist_to'.

Edit: I don't have a lot of ideas left in the tank. If you have any you'd like to see implemented, suggest them.

This update sucks.
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Messages In This Thread
RE: Player's Current Position Indicator 4.11 (formerly known as Arrow Over Players Head) - by PK8 - 06-02-2011, 07:57 AM

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