02-17-2009, 05:53 PM
Yep, I just had to go for some kind of eye-catching title, didn't I? :(
Global Dash Disable
Introduction
"Features"
1 game switch.
Download! (Includes event code)
Global Dash Disable.zip (Size: 242.02 KB / Downloads: 4)
Instructions
Copy-paste the entire common event to your project. Depending on how far into development you are with your project, you should probably change the condition switch of the common event.
Credit and thanks
Go me! :o
...actually, I'm not really sure, no wait, highly doubt that I deserve credit for this. It's too simple of an event system, methinks.
Global Dash Disable
Introduction
Quote:When I first got the Japanese demo, which was almost a year ago, I was trying to find a way to disable RPG Maker VX's built-in dash system.I decided to go work on this today (November 18th, 2008). :P
At the time, I didn't know users were able to disable it via map properties. And I probably shouldn't be credited for this as it's a really simple
and short event system.
"Features"
- Plug and play! d:3
- Disable VX's built-in dash system completely!
1 game switch.
Download! (Includes event code)
Global Dash Disable.zip (Size: 242.02 KB / Downloads: 4)
Instructions
Copy-paste the entire common event to your project. Depending on how far into development you are with your project, you should probably change the condition switch of the common event.
Credit and thanks
Go me! :o
...actually, I'm not really sure, no wait, highly doubt that I deserve credit for this. It's too simple of an event system, methinks.