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 Arbor's Eve
started working again.

[Image: hexapus.png]

yep, that's a Hexapus.

i'm getting close to the end. three huge areas, and then the secret final dungeon and boss. i feel kinda like ash ketchum, like i need to lose all the progress i've made so i can keep working on it when it's done. i'm not used to what normal people call "success" so this whole process of getting ready to get done with something is kinda freaking me out.
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[Image: postcard.png]

Quote: Dear Torquisha-

I don't know if this postcard will find you or not, but I gave the messenger my flask ofbourbon and all my gold to ensure its delivery.

I messed up, but it was a happy accident. I think I added too many chicken feathers to the portal mixture when I was testing out teleportation formulas. I don't know where I am, but there is a swamp, a big mountain, and a prairie nearby. I think I might be on an island, but this place is so big!

The locals here all call themselves "Keptie", and appear to worship some discarded armor that they've propped up on some rocks. They're pretty shy, but are as strong and hardy as would be expected from living in a swamp.

Even though the messenger offered to just bring me with on his mail ship, I couldn't pass up the opportunity to observe such afascinatingly foreign folk.

Please refer to my notes for the formula I used,and make sure your return sigil is charged (unlike mine!)

Looking forward to being rescued,


Making Battlecharsets for a big battle scene. i was really hoping i could die without having to make one, but now i'm just going to have a mid-life crisis at 25
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revised endings. i think this is some of the best ive come up with.

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new graphics demo coming out this friday. i've been hard at work on redrawing the tilesets. check it out and play the game as it was imagined!
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does anybody even care? i feel like rpg maker is losing what little pulse it had in the internetz
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I'm waiting. Winking
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
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Above are clickable links

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dude, I'm busy with my own RPG I can't be paying attention to yours. Beside, you think people pay attention to my RPG thread... thought I haven't made much progress.
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh

Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ.
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
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Graphical demo. it's only a few maps, but all new graphics
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Tried the demo. I really like the artstyle of the tilesets. I do notice some glitches like being able to walk on walls and roofs but that's easily fixed.

Two observations:

- Equiping urine-smelling capes = gross yet oddly funny.
- I swear I've heard the desert's theme before. It's on the tip of my tongue yet I cannot seem to remember where.
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Ghost Cloak- read the last paragraph of this episode synopsis you can get one in Villageburg from a paranoid schizophrenic disguised as a ghost.

the desert theme is called Sand Shower from Phantom Brave i didn't want to use a zelda desert theme, and this was the next game i could think of that had a good desert theme.
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