01-04-2014, 12:33 PM 
	
	
	
		Thoses extra stats reminds me of Sword of Mana. In the game, baddies had two "senses" - one primary and one secondary - such as day and night vision, hearing and smell. You could use items to attrack baddies that relied on those senses for a better hunt. For example, the Blink Weed lured foes that relied on sight, the Tone Stone lured enemies that relied on sound, etc.
	
	
	
	
	

 
 
 Maps and screenshots thread
 Maps and screenshots thread
 

 
 
