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Actor Cloning System by Charlie Fleed
#1
http://www.mediafire.com/download/9ue1o3...m_v0.1.zip
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#2
sounds neat and might come in handy. will give it a try o^.^o
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#3
Sweet it is like something i have been looking for (i was about to request something like this :P) Thanks i can wait for more of it !
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#4
thanks, its almost perfect. My only question: Is there a way of adding an actor, but not to the party. Like in my example on my original thread, hatch the egg, not straight away adding it to the party?
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#5
Yes, there is. For example:

Code:
$game_actors.clone_actor(12)

clones actor number 12, puts it in the database, and returns the new Game_Actor object. You may want to store the id of the new actor for later use with something like:

Code:
$game_variables[67] = $game_actors.clone_actor(12).id

the new actor should be then available as

Code:
$game_actors[$game_variables[67]]
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#6
thanks, i'll have a play with that later

Edit
thanks, works perfecty
Reply }


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