Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 Text Scroll Script - Enhanced
#21
Yes! That sounds very promising indeed.
Reply }
#22
BUMP TO
ENHANCED VER 3

No longer is the main post holding a mere script.  Instead, it is a demo.   But not merely a demo, but a demo modeled after Dubealex's original.  Corrections to match the new script, and a few typos from the original, have been made.

Now the script is divided into three parts, the instructions, the configuration page, and the engine itself.  The instructions are very detailed and covers all script calls that you may use.  The configuration page holds initial settings for the script, including the default font used, and window dimensions if the end-user is using a resolution script.  And the engine is specifically the main system itself, relying on the configuration page for default values. Yes, it is much larger. But that's what happens when you write killer instructions and put comments everywhere. And I mean... EVERYWHERE.

The script no longer uses text files!!!

Even though Dubealex's original demo had files with .rxdata extensions, those were merely .txt files with renamed extensions.  Those would not encrypt if you chose to compress your game.  So now the script instead reads actual .rxdata files.  To further this, methods to convert text files into valid .rxdata files, and from .rxdata back to .txt files, have been included.

Um, yeah.   Winking   The demo begins with .txt formatted files.  It will tell you who to 'talk to' to convert them into .rxdata files the rest of the demo can use. 

Instructions on editing .rxdata files in UTF-8 format to remove a pesky illegal character has been included within the instructions as well.  This prevented color codes from working in the 1st line when UTF-8 formatted text was being shown.

The demo now shows new features, closing a scrolling window while Live-Update is active, setting the vertical position of text, deactivating Up/Down scrolling options, and more.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
[Image: QrnbKlx.jpg]
[Image: sGz1ErF.png] [Image: liM4ikn.png] [Image: fdzKgZA.png] [Image: sj0H81z.png]
[Image: QL7oRau.png] [Image: uSqjY09.png] [Image: GAA3qE9.png] [Image: 2Hmnx1G.png] [Image: BwtNdKw.png%5B]
Above are clickable links

Reply }
#23
Very impressive! I will begin to deploy it and see if it helps in my woes.

However, while playing the demo provided, I managed to crash it. Here are repro steps:

1. Talk to the King to convert the text files
2. Talk to the red-headed man in leather armour
3. As his text scrolls by, enter and exit menu to crash the game

Thus it would seem menu has to be disabled for the duration of these parallel book / float displays. Or possibly an extension could be added which automatically disables the process upon entering menu?
Reply }
#24
Oh, dang.  Yeah.  

The grizzled old army guy on the left, just above the  yellow flowers, also uses the Live-Update system.  I just forgot to include the "Change Menu Access: Disable" event command that Dubealex used.  Of course, that would mean I would add a "Change Menu Access: Disable" event command in Mr. Redhead's 2nd page when the scroll is cancelled.

So it's not a script issue, just an 'event' issue. Which I promptly added, fixed, texted and re-uploaded.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
[Image: QrnbKlx.jpg]
[Image: sGz1ErF.png] [Image: liM4ikn.png] [Image: fdzKgZA.png] [Image: sj0H81z.png]
[Image: QL7oRau.png] [Image: uSqjY09.png] [Image: GAA3qE9.png] [Image: 2Hmnx1G.png] [Image: BwtNdKw.png%5B]
Above are clickable links

Reply }


Possibly Related Threads…
Thread Author Replies Views Last Post
   Super Simple Vehicle System - Enhanced DerVVulfman 65 81,795 06-02-2023, 06:16 PM
Last Post: Sujabes467
   Enhanced Squad Movement DerVVulfman 5 5,119 02-24-2023, 04:40 PM
Last Post: DerVVulfman
   Cursor Script Selwyn 7 12,969 09-28-2019, 02:13 PM
Last Post: DerVVulfman
   ACBS FIX SCRIPT #2: Advanced Cry Correction DerVVulfman 1 3,859 08-09-2019, 03:42 PM
Last Post: aeliath
   ACBS FIX SCRIPT #1: Victory Cries Patch DerVVulfman 1 3,849 08-08-2019, 02:53 PM
Last Post: aeliath
   Archived Script Listings DerVVulfman 9 33,322 01-08-2019, 04:27 AM
Last Post: DerVVulfman
   Spritesheet Generator Conversion Script DerVVulfman 0 3,536 11-21-2018, 04:48 AM
Last Post: DerVVulfman
   Neo Mode 7 Script by MGCaladtogel MGC 59 110,553 09-29-2017, 03:48 AM
Last Post: DerVVulfman
   Longer Script Calls LiTTleDRAgo 0 4,304 05-17-2017, 12:36 AM
Last Post: LiTTleDRAgo
   SLOLS: Snake Look-alike on Load Script Zeriab 3 10,086 05-14-2017, 06:25 PM
Last Post: LiTTleDRAgo



Users browsing this thread: