CTB - A Final Fantasy X-like Battle System, Version 3.2
He meant for you to take your spritesheet graphic and flip it horizontally in your paint program so it is facing the left.

The animation system has no allowances for 'individual' facing per battler. And most sideview systems have the battlers set up to face the left. That is why you will find most spritesheet resources facing the left.
Reply


Messages In This Thread
CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - by DerVVulfman - 01-10-2010, 05:02 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Zeriab's Anti Lag System Zeriab 3 10,530 02-14-2026, 05:57 AM
Last Post: DerVVulfman
   The Wanderers: The Customizable Encounters System DerVVulfman 0 3,223 08-24-2024, 07:12 PM
Last Post: DerVVulfman
   Battle Item Count kyonides 4 6,907 02-04-2024, 05:49 AM
Last Post: kyonides
   Super Simple Vehicle System - Enhanced DerVVulfman 65 142,719 06-02-2023, 06:16 PM
Last Post: Sujabes467
   Dalissa's Battle Cry DerVVulfman 2 11,260 05-09-2023, 03:07 AM
Last Post: DerVVulfman
   Zenith Tactical Battle System Plus (ZTBS+) DerVVulfman 0 6,230 05-10-2022, 10:42 PM
Last Post: DerVVulfman
   Actor Battle Items DerVVulfman 4 11,504 11-08-2020, 12:36 PM
Last Post: Mel
   Battle Report Raziel 1 10,485 05-29-2020, 02:27 AM
Last Post: Whisper
   Commercial System Package DerVVulfman 11 24,950 01-04-2020, 12:37 AM
Last Post: Pelip
   KItemDesc XP Zilsel Version kyonides 4 13,732 12-01-2019, 06:11 AM
Last Post: kyonides



Users browsing this thread: 3 Guest(s)