CTB - A Final Fantasy X-like Battle System, Version 3.2
Here I am speaking in regards of 'Combined Attacks'.

I cannot say whether combined attacks with Charlie's battlesystem is available or not. I have seen such scripts for specific battlesystems before or one designed for use with the default RMXP battlesystem. However, I cannot say if the one I saw for the default system would work with Charlie's. And I am very aware that the ones for specific battlesystems work only with their own. Perhaps Charlie made a combined attack system and I am not aware of it. *DerVVulfman shrugs.*

Now graphically... As I stated, I have seen such scripts for specific battlesystems as well as one designed for use with the default RMXP battlesystem. The problem is 'control' over the battlers. As the main/lead scripter for the 'Animated Battlers' system, taking over from Minkoff, I have to state that when a 'combined' skill is created/used, the use of that skill will be passed to just one battler. What this means is that when two (or more) heroes combine their skill, only one hero in the system actually performs the new skill and control only passes to him. Graphically, this will show only that hero's battler stepping forward and perfoming the skill. It IS a very tricky thing I have been pondering for a number of systems already.

Oh, and Charlie is away for a little while.
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CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - by DerVVulfman - 09-06-2009, 03:55 PM

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