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 Repositioning the actor command window.
#2
It depends.

Obviously, that is a custom battlesystem or a custom BattleStatus script. So perhaps there is a section near the top of the script that has an area you can configure or edit values to suit your tastes.

If not, then the script you are using should have a value called @actor_command_window which is ... the window. By changing the 'y' position, you can raise or lower it to where you want it to appear.

Code:
@actor_command_window.y = value

Normally, it's in the 'main' method in Scene_Battle, but a custom batttlesystem or mod could have it differently.

* * *

Off-topic: Aesthetically, I'd have the command window's text have the same font as the battlestatus window's font. Winking
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
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RE: Repositioning the actor command window. - by DerVVulfman - 04-12-2011, 04:05 AM

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