CTB - A Final Fantasy X-like Battle System, Version 3.2
DerVVulfman Wrote:There is a camera system that works with Animated Battlers, which is a part of Charlie's CTB. It has been tested with other recent versions of the CTB and works fine given the assumption you modify the battlebacks you're using to the required dimensions and such. Given this, I see no reason it would have any problems with the newest version of the CTB.

Golden Sun Camera Battle System v1.0 (BETA)
It is by Shockwave (formerly Rotimikid) and is still listed as a beta version. However, I should point out that his script will line up the enemies in a straight line in the same way the actors are lined up. There is no 'arranging' of the enemies possible. This is so it can shift and rotate the camera angle for the game. As such, it is also incompatible with my 'Formations' script.



EDIT: Erm, that's all I'll say. Not about to hijack his thread. Winking

Many thanks DVV....It's very nice battle system i thought........
EDIT : Could you explain me how to use that rotating system within charlie's CTB ?"I just have copied it into CTB by charlie's script ,but I got an error..What must I change there exactly ?"
and BTW,,I'm still using charlie's ctb version 1.24.....Is it possible to be changed into version 3.00 just by replace the existing scripts !"
I just afraid it would be an issue if i replaced it...
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CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - by ryukishin123 - 02-01-2010, 09:12 AM

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