Posts: 937
Threads: 101
Joined: May 2009
My last post actually was semi-RM related.
Only because I made a face set/police sketch out of the guy who robbed me at work last night. I call it an artistic revenge, I'm hoping this guy gets caught.
Posts: 1,038
Threads: 36
Joined: Oct 2011
scumbag o'steve?
trying to work up the motivation to get back to work. the assagator didn't help much. it's like climbing a tree without any branches.
Posts: 374
Threads: 20
Joined: Jun 2011
Apologies, Charlie Fleed. Duly noted.
(12-08-2011, 07:58 PM)KasperKalamity Wrote: scumbag o'steve?
trying to work up the motivation to get back to work. the assagator didn't help much. it's like climbing a tree without any branches.
Ah, but you could carve footholds into that tree through sheer force of will.
I'm trying to figure out how to structure my workload between now and Christmas to get my game out for this month.
3DS Friend Code: 3411-1039-9335
(Add me for teh pokeymanz and barvely deefalt!)
Click for the latest update - and vote for someone to die! >8D
Posts: 736
Threads: 38
Joined: Nov 2011
Ehh what should I say, I'm working with my brothers on an RPG, but... I have to do most of the story.
I think I released two demos on rpgmaker.net on an old account.
Posts: 627
Threads: 38
Joined: May 2009
Trying to shade a distorted tree trunk.... It's pretty hard.
My partner in crime = TREXRELL
Posts: 67
Threads: 8
Joined: Aug 2011
Drawing, drawing, drawing with the new member to make some animated battle backgrounds for Fragments battle tech demo. I can't wait for the other members to return so we can have our full team back (They're on holiday vacations). Fragments is getting ever and ever more beautiful~ <3 I think the entire game will be a spectacular piece of art in the end. <3 Its turning out so nice.
Hardcore gamer (which console should I play >_> ) -
JRPG, Classic Platform Game, and Survival Horror Enthusiast (there was a hole here.) -
Artist/Singer (German and Japanese > English crapola~ any day!) -
Bounto supporter~ (nom nom nom souls) -
Kagerozakun Obsessed! (I see. . .) -
Not so normal girl XD (but you love me anyway)
Quote:Why is your team so damn awesome?
Tweezel Wrote:Because I'm in it~
Posts: 1,038
Threads: 36
Joined: Oct 2011
working on the huge graphical transition. long boring work.
specifically, here's the garbled mess of layers and paths known as the grass tile that took almost an hour to draw:
Posts: 11,193
Threads: 649
Joined: May 2009
Well... between X-Mas presents and stuff, been fiddling with that Theft script that lets you rip off people on the field map. I totally forgot that NPCs could be carrying actual GOLD other than items. Doh!
Well, got that fixed up. Now it's basically 'write the instructions' and map a demo.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
Above are clickable links
Posts: 1,038
Threads: 36
Joined: Oct 2011
so once i finish the giant graphical conversion, this is the collage/guide i'm going to use for my title screen. this is by no means anything other than the roughest idea possible. when i actually get around to it, it will all match and not be a collage. any suggestions on the composition?
Posts: 66
Threads: 7
Joined: Jul 2009
Well, I've sadly discovered that my game information, copy of RPG maker, and all character artwork/biographies/stats were indeed lost when my computer crashed. I was hoping I'd made a backup copy of my work...but alas, it seems I'm not nearly smart enough for that.
>_< So, guess who gets to start over from scratch?!
Create extra replay value with beautiful custom graphics