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 What's up, RMers?
I need people to commission me sprites and stuff, but no-one will do it until I have a good amount of progress done on my game... like probably more than 10% or something...
So... what I just use RTP until I do?
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh

Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ.
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
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Aka... Temporary placeholders and graphics. That way you can some maps, events and your game's storyline going.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
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[Image: QL7oRau.png] [Image: uSqjY09.png] [Image: GAA3qE9.png] [Image: 2Hmnx1G.png] [Image: BwtNdKw.png%5B]
Above are clickable links

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(01-12-2015, 05:26 AM)DerVVulfman Wrote: Aka... Temporary placeholders and graphics. That way you can some maps, events and your game's storyline going.

That is the thing... I need tileset commissions too because my game cannot consist entirely of one desert tileset, especially when the Vrkhazhi have their own style of architecture that the RTP does not reflect.
There are things that I absolutely CANNOT use RTP for.
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh

Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ.
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
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some new round water!

[Image: VbeyG8o.png]


aaand i felt like updating my tree, it was a little too nondescript

[Image: WAHCiZT.png]
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The new giant tree looks like an over-sized lettuce, methinks.

I encountered a bizarre bug, for a lack of a better description, regarding Method and Class Library. For some mystifying reason, it doesn't let you change the graphic of the player to nothing. The command will just not work.
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(01-13-2015, 12:26 AM)Steel Beast 6Beets Wrote: The new giant tree looks like an over-sized lettuce, methinks.

I encountered a bizarre bug, for a lack of a better description, regarding Method and Class Library. For some mystifying reason, it doesn't let you change the graphic of the player to nothing. The command will just not work.
Now, I am new to this and all, so correct me if I am wrong, but in RPG Maker, isn't there a way to set the transparency to 'Zero' so it hides the player?

NOW in terms of my own things, I am working on my RPG Maker game in VX Ace after I'm finally able to understand a bit about it. I was able to accomplish, in a test map, two major effects my game needs, so right now I'm feeling pretty good about the progress of my game. I'll probably be posting a synopsis of the game in the next week or so now that I'm getting somewhere!
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(01-13-2015, 01:41 AM)RockyRaccoon Wrote:
(01-13-2015, 12:26 AM)Steel Beast 6Beets Wrote: The new giant tree looks like an over-sized lettuce, methinks.

I encountered a bizarre bug, for a lack of a better description, regarding Method and Class Library. For some mystifying reason, it doesn't let you change the graphic of the player to nothing. The command will just not work.
Now, I am new to this and all, so correct me if I am wrong, but in RPG Maker, isn't there a way to set the transparency to 'Zero' so it hides the player?
You're right. I gave it another go and the problem persist. Most perplexing.
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easily solved... change graphic to a 1x1 picture that's a transparent png. (I encountered same issue, this solved it)
[Image: yy7iKKb.png]

ITCH: jayray.itch.io
Currently working on Goblin Gulch (MV)
Currently working on JayVinci Resurrection
Currently working on Bakin ABS (BAKIN)
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(01-13-2015, 05:53 PM)JayRay Wrote: easily solved... change graphic to a 1x1 picture that's a transparent png. (I encountered same issue, this solved it)
I did that and it worked. Thank you.
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Default RPG Maker XP can do this, so if your Methods and Class library can't, that's a bug.
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