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 GTBS - v1.5.2 (A FFT styled tactical battle system) updated 5/30/2012
#21
Quote:GTBS 1.5.1 is now in beta. If you would like to assist in the GTBS 1.5.1 beta release for both VX and XP. You can find the download links to the beta below within their prepective demo's. If you encounter any issues then please let me know immediately. Also, new to this version, I have published a number of help tutorials on how to use the system. All the tutorials can be found at the following location: http://www.youtube.com/user/gubid OR you can get the direct links from within the tutorial section of the script database.

GTBS 1.5.1 XP = http://www.mediafire.com/?ug5zj1wmjmn
GTBS 1.5.1 VX = http://www.mediafire.com/?1e1etcyzmd2

All existing known issues and addon's are already implemented in the demo's.

Also, just to note.. the script is EXACTLY THE SAME between both VX and XP.. this means that when you give a line number you shouldn't have to tell me what version you are using and thus.. easier support for everyone involved. Also.. 1 fix for a bug implies its fixed for both etc. (nice huh!?)

Sorry guys. This thread has been unused for so long, I didn't update it. Anyway.. all the bugs you guys have recently mentioned are resolved in this new demo/beta for the next release of GTBS.

YES, you can make a unit that uses 4 squares. Set them as a large unit in the movement setup config section of the script. {EN_ID => Size (2 for 2x2 etc)}
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#22
Yay you are awesome :D really nice :)

EDIT: Seems like the EXP Gain is not working yet :/
and when I was testing the VX Version, I tried to move, but there was not field glowing. So I moved on the same field like I stood and pushed enter.
After that the Game crashed^^
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#23
I am looking into this along with a couple other reported bugs. Will report back when I have updated the demo etc.
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#24
So when the bug will be fixed, i'll use it in my game.
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#25
Gubid, in the beta 1.5.1 has the system bug in wait (after the move). It cannot move character down, left or right after the move (it is automatically placed on up-view).

I still have not fully tested the beta, so this is not a complete list of bugs.
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#26
Were you using mouse(XP demo)? Cause it goes according to the mouse direction from the player when the mouse script is present. Unfortunately I couldn't make that much cleaner.
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#27
Yes, the demo is really XP... And this Mouse script fully implemented in the system and running immediately?! And then I did not go into the script itself, I just tested it.
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#28
GubiD, I tried the first version of your system, and although I unfortunately don't have time now to collaborate on the bug-testing for the new version, I want to let you know how impressed I am by your work and how eagerly I look forward to making a game featuring your battle system. Thanks for your effort with this!
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#29
Hmmm... i hope that the bug with exp gain in XP version will be cleand one day...
Isn't it?
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#30
The next beta will be coming shortly. I finally got to the bottom of the AI issue that was holding me up. The other bugs should be fixed and updated soon.
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