Reserve Party Tools
#1
Reserve Party Tools
Original Version by RPG Advocate 4/12/2005
Edit and repairs by DerVVulfman


Introduction

This script enables support for a "reserve" party of arbitrary size. These characters don't fight in battle. You are able to remove party members and place them within the reserves by use of a new menu designed in the system. And adding new party members (with "Change Party Member") while the party is full will add them to the reserves.

The original version required rewrites everywhere and expected the end-user to perform direct edits to the default scripts. This version fixes some errors and oversights . And while still containing some direct alterations of default scripts, has those edited areas clearly marked for reference.


Script
The Script


Instructions
Place below Scene_Debug and above Main. It rewrites methods in four Scene_ classes, so it should be high in your list of custom scripts. Be aware it may conflict with the menu, skill, equip and battle treasure systems.

Detailed instructions are included in the script itself.



Compatibility
As noted, there are major rewrites. Be warned.


Credits and Thanks
RPGAdvocate for the original version.


Terms and Conditions
There were no terms of use listed at RPG Advocate's site, Phylomortis.com. However, I would think it would be prudent to give him credit for the work.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

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