Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 Super Simple Vehicle System - Enhanced
#62
I have used a demo of Blizz-abs as a sample setup. I changed the boarding and disembarking input keys to C. You
will probably noticed that I attempted to use the hq script calls for the dragon. I kept getting an error relating to
game_map. Thank you for replying and taking the time to assist.


https://mega.nz/file/k65CBDjJ#Zb6JQkSAEJ...RLNaEqma_g



Sorry for using mega link. I can't attach the file to this post for some reason.
Reply }


Messages In This Thread
RE: Super Simple Vehicle System - Enhanced - by Sujabes467 - 06-02-2023, 08:50 AM
Super Simple Vehicle System - Enhanced - by Jeea - 12-20-2009, 04:03 PM
Super Simple Vehicle System - Enhanced - by Jeea - 12-21-2009, 02:44 AM
Super Simple Vehicle System - Enhanced - by Ace - 02-01-2010, 11:06 PM
Super Simple Vehicle System - Enhanced - by Ace - 02-01-2010, 11:42 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Enhanced Squad Movement DerVVulfman 5 5,362 02-24-2023, 04:40 PM
Last Post: DerVVulfman
   Zenith Tactical Battle System Plus (ZTBS+) DerVVulfman 0 2,037 05-10-2022, 10:42 PM
Last Post: DerVVulfman
   Text Scroll Script - Enhanced DerVVulfman 23 30,021 02-18-2021, 04:16 AM
Last Post: DerVVulfman
   Commercial System Package DerVVulfman 11 12,111 01-04-2020, 12:37 AM
Last Post: Pelip
   ACBS - Atoa Custom Battle System 3.2 Victor Sant 150 224,937 03-02-2019, 04:47 AM
Last Post: dragonprincess44
   DerVV's Simple Popup System DerVVulfman 4 10,969 10-08-2017, 04:53 PM
Last Post: DerVVulfman
   Super Simple MCISendString DerVVulfman 0 4,386 03-09-2017, 04:52 AM
Last Post: DerVVulfman
   Melly-Mel's Calendar System DerVVulfman 23 38,830 12-02-2016, 04:31 AM
Last Post: DerVVulfman
   The Magey Mage's Spellbook System DerVVulfman 3 9,061 10-31-2016, 01:45 AM
Last Post: Noctis
   CTB - A Final Fantasy X-like Battle System, Version 3.2 Charlie Fleed 572 646,706 05-19-2016, 05:38 PM
Last Post: Starmage



Users browsing this thread: