Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 ACBS - Atoa Custom Battle System 3.2
Ugh... just when I think I figure something out.... I find out it didn't actually work, just a cheap hiding trick. Ugh.

Code:
class Window_BattleStatus < Window_Base
  #--------------------------------------------------------------------------
  # * Object Initialization
  #--------------------------------------------------------------------------
  def initialize
super(Battle_Window[0], Battle_Window[1], Battle_Window[2], Battle_Window[3])
if Battle_Window_Backgroud != nil and Battle_Window_Backgroud != ''
  @background_image = Sprite.new
  @background_image.bitmap = RPG::Cache.picture(Battle_Window_Backgroud)
  @background_image.x = Battle_Window_Bg_Postion[0]
  @background_image.y = Battle_Window_Bg_Postion[1]
  @background_image.z = 899
end

The bold variables are NON-existent... I've removed the _Bg_Position and it works just great. Just a FYI.

------------------------

It must be me the problem I have for the background images doesn't appear in your demo. When I try to duplicate what your Demo has it gives me this stupid argument error: Wrong number of Arguments (2 for 1) at this line:

Quote:
Code:
#--------------------------------------------------------------------------
  # * Start Skill Selection
  #--------------------------------------------------------------------------
  alias start_skill_select_ibc start_skill_select
  def start_skill_select
    start_skill_select_ibc
    @skill_window.dispose
    @skill_window = Window_Skill.new(@active_battler, @commands_category)
    @skill_window.help_window = @help_window
  end

No clue what's going on there... Maybe the Battle Scripts and/or Add-ons are conflicted with one or more of the other scripts I have. But how do you find out which script it's conflicting with?

----------------------------------------


Ugh...... it's really frustrating, but I want it to be right. Maybe I'm trying to hard... Maybe.
Reply }


Messages In This Thread
RE: ACBS - Atoa Custom Battle System 3.2 - by firestalker5 - 04-11-2011, 03:10 AM
RE: ACBS - Atoa Custom Battle System 3.2 - by Ace - 11-01-2012, 02:44 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Battle Item Count kyonides 4 854 02-04-2024, 05:49 AM
Last Post: kyonides
   Super Simple Vehicle System - Enhanced DerVVulfman 65 82,989 06-02-2023, 06:16 PM
Last Post: Sujabes467
   Dalissa's Battle Cry DerVVulfman 2 6,636 05-09-2023, 03:07 AM
Last Post: DerVVulfman
   Zenith Tactical Battle System Plus (ZTBS+) DerVVulfman 0 2,020 05-10-2022, 10:42 PM
Last Post: DerVVulfman
   Actor Battle Items DerVVulfman 4 4,939 11-08-2020, 12:36 PM
Last Post: Melana
   Battle Report Raziel 1 6,233 05-29-2020, 02:27 AM
Last Post: Whisper
   Commercial System Package DerVVulfman 11 12,059 01-04-2020, 12:37 AM
Last Post: Pelip
   ZLSL's Battle Portraits DerVVulfman 4 6,475 11-12-2019, 04:10 AM
Last Post: DerVVulfman
   ACBS FIX SCRIPT #2: Advanced Cry Correction DerVVulfman 1 3,983 08-09-2019, 03:42 PM
Last Post: aeliath
   ACBS FIX SCRIPT #1: Victory Cries Patch DerVVulfman 1 3,958 08-08-2019, 02:53 PM
Last Post: aeliath



Users browsing this thread: