Yesterday, 03:24 AM
(This post was last modified: Yesterday, 03:35 AM by DerVVulfman.)
Another slight change to the design for the Face Sync Editor...
![[Image: attachment.php?aid=3102]](https://www.save-point.org/attachment.php?aid=3102)
First, you may notice a SCROLL BAR at the bottom right of the screen. No longer using a numberbar system to control the background color, the new Scroll bar I designed for Windows Widgets takes care of that function.
I previously had just the face sync part have a position and frame dimension set of number boxes. Now it includes the cel selection options too. This way you can choose what mouth 'tude to show. Spirky? Perhaps? Or what type of eyes... Yes, she's glaring at us. Having that was basically planned. Just not the layout.
And I added a window that displays the current filename in action and its full dimensions, the Eyes.png file clearly an 85x230px image file. This is useful when wanting exact measurements when dividing an image up into individual animation cels.
Moving and adjusting the files works fine. But some mechanics connected are still in the works.
First, you may notice a SCROLL BAR at the bottom right of the screen. No longer using a numberbar system to control the background color, the new Scroll bar I designed for Windows Widgets takes care of that function.
I previously had just the face sync part have a position and frame dimension set of number boxes. Now it includes the cel selection options too. This way you can choose what mouth 'tude to show. Spirky? Perhaps? Or what type of eyes... Yes, she's glaring at us. Having that was basically planned. Just not the layout.
And I added a window that displays the current filename in action and its full dimensions, the Eyes.png file clearly an 85x230px image file. This is useful when wanting exact measurements when dividing an image up into individual animation cels.
Moving and adjusting the files works fine. But some mechanics connected are still in the works.


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