Thoughts on the Interpreter's Script Command
#9
You tested your test projects? I thought we spent three hours in chat with me lamenting while one of your variables was completely misnamed. "It works It works" "No, it doesn't" ... And then the other test that gave you a good stare that prevented a proper return because of a script call executing the same method prior.

I still have that unedited edition.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

[Image: QrnbKlx.jpg]
[Image: sGz1ErF.png]    [Image: liM4ikn.png]    [Image: fdzKgZA.png]    [Image: sj0H81z.png]
[Image: QL7oRau.png]    [Image: uSqjY09.png]    [Image: GAA3qE9.png]    [Image: 2Hmnx1G.png]    [Image: BwtNdKw.png%5B]
  Above are clickable links
Reply


Messages In This Thread
RE: Script Commands Bug Fixes - by kyonides - 02-13-2025, 08:35 PM
RE: Script Commands Bug Fixes - by Zeriab - 02-26-2025, 07:53 AM
RE: Script Commands Bug Fixes - by kyonides - 02-26-2025, 05:45 PM
RE: Script Commands Bug Fixes - by Zeriab - 02-26-2025, 07:25 PM
RE: Thoughts on the Interpreter's Script Command - by DerVVulfman - 03-03-2025, 02:23 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Your thoughts on Action Game Maker? PK8 10 22,486 11-18-2011, 03:58 AM
Last Post: KasperKalamity
   Pause Script Feature Requests? PK8 11 21,260 05-25-2009, 11:07 AM
Last Post: Kain Nobel
   Beyond the script editor line: Is it bad practice? PK8 6 14,430 05-22-2009, 09:27 PM
Last Post: Charlie Fleed



Users browsing this thread: 1 Guest(s)