The z-space problem of displaying sprites
#21
I know not what 'follow-the-leader' script is going to be used, or IF one is used.  However...

[Image: attachment.php?aid=1765]
Fun! Fun! Fun!

This is the use of the Squad-Based movement system by Near Fantastica.  It is not a caterpillar where everyone follows in a single-file, but basically just  uses a more rudimentary "Follow the player" event-like system.  Kinda more natural in appearance.  But as you can see above, I got wings on a few characters without needing to resize the default actor sprites!

At no point do you need to toggle switches to inform the system if you are using Fukuyama's of Near's player-follow system.  It auto-detects if either script/system is in use.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

[Image: QrnbKlx.jpg]
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  Above are clickable links
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Messages In This Thread
RE: The z-space problem of displaying sprites - by DerVVulfman - 02-24-2023, 07:29 PM

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