Posts: 607
	Threads: 36
	Joined: May 2009
	
	
 
	
	
		Can someone tell me how Ejlol did this??? 
http://save-point.org/showthread.php?tid=2905
I'm having the same problem again and don't know which event it is.
	
My partner in crime = TREXRELL
 
	
	
 
 
	
	
	
		
	Posts: 992
	Threads: 74
	Joined: Jan 2010
	
	
 
	
	
		Some events on the map is using a tile-graphic that no longer exists according to his post. See trough all your events and be sure that all have valid graphics.
	
	
	
Valdred
Tech Administrator of Save-Point
	
	
 
 
	
	
	
		
	Posts: 607
	Threads: 36
	Joined: May 2009
	
	
 
	
	
		I know... But there's SO many events if I just had a list printed out with his debugging thingie, it would be so much easier to find.
	
	
	
My partner in crime = TREXRELL
 
	
	
 
 
	
	
	
		
	Posts: 63
	Threads: 8
	Joined: May 2009
	
	
 
	
	
		what i would recommend before you go any further in development. keep a spreadsheet of all your maps and what graphic assests are being used. i wouldnt reference all events in the spreadsheet just ones that use graphical assets.
	
	
	
Current Projects: Concepting and R&D
	
	
 
 
	
	
	
		
	Posts: 288
	Threads: 13
	Joined: May 2009
	
	
 
	
		
		
		12-06-2010, 11:08 PM 
(This post was last modified: 12-07-2010, 12:06 AM by EJlol.)
	
	 
	
		dunno how I did, problably scripted something :P
Edit:
This might help you:
Code:
class ResourceChecker
  def checkMap(filename)
    @map = load_data(filename)
    for key in @map.events.keys
      event = @map.events[key]
      for page in event.pages
        if !FileTest.exist?('Graphics/Characters/' + page.graphic.character_name + '.png')
          # might be RTP
          begin
            bitmap = RPG::Cache.character(page.graphic.character_name, 0)
          rescue
            id = event.id.to_s
            x = event.x.to_s
            y = event.y.to_s
            pageid = event.pages.index(page).to_s
            filename = page.graphic.character_name
            p 'ID: ' + id,'X: ' + x,'Y: ' + y,'Page: ' + pageid,'Filename: ' + filename
          end
        end
      end
    end
    RPG::Cache.clear
  end
end
rs = ResourceChecker.new
rs.checkMap('Data/Map001.rxdata')
Edit 2: actually the script doesnt work at all. (it thinks everything doesnt exist :/)
edit 3: fixed.
	
*insert signature here.
	
	
 
 
	
	
	
		
	Posts: 607
	Threads: 36
	Joined: May 2009
	
	
 
	
	
		Thanks, the problem was already fixed, but I didn't put resolved. But this still helps since I'll probably be dealing with this same problem again since I'm cutting a lot of tilesets.
	
	
	
My partner in crime = TREXRELL