06-09-2022, 04:11 AM
(This post was last modified: 06-09-2022, 04:11 AM by DerVVulfman.)
Easy.
It's in the Spriteset_Map code, the update method.
Simply block/comment out the two lines that adjust the panorama around like 120
Just like that.
It's in the Spriteset_Map code, the update method.
Simply block/comment out the two lines that adjust the panorama around like 120
Code:
# Update panorama plane
#@panorama.ox = $game_map.display_x / 8
#@panorama.oy = $game_map.display_y / 8
![[Image: QrnbKlx.jpg]](https://i.imgur.com/QrnbKlx.jpg)
![[Image: sGz1ErF.png]](https://i.imgur.com/sGz1ErF.png)
![[Image: liM4ikn.png]](https://i.imgur.com/liM4ikn.png)
![[Image: fdzKgZA.png]](https://i.imgur.com/fdzKgZA.png)
![[Image: sj0H81z.png]](https://i.imgur.com/sj0H81z.png)
![[Image: QL7oRau.png]](https://i.imgur.com/QL7oRau.png)
![[Image: uSqjY09.png]](https://i.imgur.com/uSqjY09.png)
![[Image: GAA3qE9.png]](https://i.imgur.com/GAA3qE9.png)
![[Image: 2Hmnx1G.png]](https://i.imgur.com/2Hmnx1G.png)
![[Image: BwtNdKw.png%5B]](https://i.imgur.com/BwtNdKw.png%5B)