04-14-2022, 05:24 PM 
	
	
	
		A heroine that beats up her own comrades?   Sounds like the Angelina Jolie movie, SALT.   That was a hit!  
Speaking of hits...
![[Image: attachment.php?aid=1644]](https://save-point.org/attachment.php?aid=1644) 
Okay, getting things appearing in this odd window is slow-going. I need to pass various pieces of information that I didn't have to before. On the otherhand, I got battle animations to appear on both attacker and defender sprites. Not the damage pops, but at least animations. And I need to handle multiple troops per side and collapse of a sort. A 'collapse' in this window's case is the sudden removal of one (or more) individual soldiers from the troop.
I'm not sure about applying damage pops though. Hehehe... I don't want them to STACK so each troop has a pop indicating the damage. I mean, if a 20HP hit occurs that could reduce and eliminate one soldier, I don't want 10 soldiers to show this single pop. I just need one.
Fun Fun Fun.
	

Speaking of hits...
Okay, getting things appearing in this odd window is slow-going. I need to pass various pieces of information that I didn't have to before. On the otherhand, I got battle animations to appear on both attacker and defender sprites. Not the damage pops, but at least animations. And I need to handle multiple troops per side and collapse of a sort. A 'collapse' in this window's case is the sudden removal of one (or more) individual soldiers from the troop.
I'm not sure about applying damage pops though. Hehehe... I don't want them to STACK so each troop has a pop indicating the damage. I mean, if a 20HP hit occurs that could reduce and eliminate one soldier, I don't want 10 soldiers to show this single pop. I just need one.
Fun Fun Fun.

 
 
 What's up, RMers?
 What's up, RMers?
 
 
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