10-19-2020, 03:29 AM
You know, I set up plenty of safeguards and systems to you can have serious fun with status ailments and effects. But I didn't consider issues with the classic "KNOCKOUT" state... State #1.
What I propose is a temporary fix, considering a minor addition to the 1st config page just to isolate Knockout by itself (or other states similar in nature.
Within the 3a - ABS Engine (General), go down to like line 508 in the update_states_party method. It should read
Right after that line, add the following:
This will prevent state #1, or Knockout, from being altered or updated/removed by accident.
What I propose is a temporary fix, considering a minor addition to the 1st config page just to isolate Knockout by itself (or other states similar in nature.
Within the 3a - ABS Engine (General), go down to like line 508 in the update_states_party method. It should read
Code:
for id in actor.statesCode:
next if id == 1
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