05-11-2019, 03:21 AM 
	
	
	
		That's weird that it is making attacks with the first element nullify death.  Is it not that the first 'status ailment/effect' is death? Check to see if you have any other scripts that touch upon $data_states and game_system's @elements... combined likely.
	
	
	
	
	

 
 
 What's up, RMers?
 What's up, RMers?
 
 
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