11-18-2015, 10:22 PM 
	
	
	
		Well, that sucks for Ace users if that's the case.
I mean, custom data files (like .rxdata) that are recorded in the same manner as the default ones can be included your game's encrypted/compressed package as long as they are in the Game's data folder for XP and VX. I worked to get my old Grouping and Details system to have encrypted data as the old OLD details.txt never encrypted.
This is much the same way as creating a new 'Cache' for a new graphics folder (like Graphics\Faceset, Graphics\Hud). Now if we could only do it for audio (like make a VoiceOver folder :P ), we'd be set.
	
	
	
	
I mean, custom data files (like .rxdata) that are recorded in the same manner as the default ones can be included your game's encrypted/compressed package as long as they are in the Game's data folder for XP and VX. I worked to get my old Grouping and Details system to have encrypted data as the old OLD details.txt never encrypted.
This is much the same way as creating a new 'Cache' for a new graphics folder (like Graphics\Faceset, Graphics\Hud). Now if we could only do it for audio (like make a VoiceOver folder :P ), we'd be set.

 
 
 What's up, RMers?
 What's up, RMers?
 
 
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