01-11-2015, 07:48 PM 
	
	
	
		Well, index 0 (the starting record) being nil, I understand.  The ID of your actors starts with 1 (Aluxes) on up to 8 (Gloria).  Your enemies starts with ID 1 (the Ghost) and on up.  Rather than perform a series of recalculations on the ID and index, they just show the index of  1 on up in the editor's database to make it easier for the end user and the editor design.
Still gotta work on all my eMail services NetZ,
And I am shouting a WHOOP WHOOP on your bike.
	
	
	
	
Still gotta work on all my eMail services NetZ,

And I am shouting a WHOOP WHOOP on your bike.

 
 
 What's up, RMers?
 What's up, RMers?
 
 
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