11-02-2014, 04:43 AM
Hmm, weird, when I set [0] in actor's name, that actor won't move when attacking, it worked right, but instead of that, when I set RAND_ATTACK = false and ATTACK = 0, all actors still move random when attacking.
By the way, DerVVulfman, do you have a plan for making a revised version for this system in near future ?, because I have some ideas :D
By the way, DerVVulfman, do you have a plan for making a revised version for this system in near future ?, because I have some ideas :D