07-03-2014, 04:26 AM 
	
	
	
		Well, I got it fixed up.  I didn't include the 'Passive Skill Effects' that MicKo had, but it would require full board editing of every detail in a skill and could be a bit of a headache.  Trust me.  
However, I did as I intended, add arrays to the actors so they could just track their learned skills and do a little copy/paste of skill IDs and increase of skill levels as the needs arise. At the same time, I was always annoyed that you HAD to have skill trees for every actor otherwise you would crash, so I worked out error preventing statements. So if you cycle through the tree system, you get a big blank area for actors without trees. But you can add individual picture backgrounds for them if you want.
And I made sure that the 'Change Actor Skills' method works with the revised skill ranking system and added ... BOOKS ... that you can read and learn new skills with.
	
	
	
	

However, I did as I intended, add arrays to the actors so they could just track their learned skills and do a little copy/paste of skill IDs and increase of skill levels as the needs arise. At the same time, I was always annoyed that you HAD to have skill trees for every actor otherwise you would crash, so I worked out error preventing statements. So if you cycle through the tree system, you get a big blank area for actors without trees. But you can add individual picture backgrounds for them if you want.
And I made sure that the 'Change Actor Skills' method works with the revised skill ranking system and added ... BOOKS ... that you can read and learn new skills with.

 
 
 What's up, RMers?
 What's up, RMers?
 
 
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