05-22-2014, 04:42 AM
BUMP
to version 1.2
to version 1.2
Aaaarrrrhhh!!! *Headdesks*
When you board a vehicle, you erase the original event. When you exit the vehicle, a new event is created. So I used the feature that stored vehicle location for the placement for the 'new' event created thus. But when you exit a map and return, the original event returns and in the place you actually exit the vehicle.
*DOH!*
So I had to include a system that ensured that the returned 'original' event also moved according to the placement system.

![[Image: QrnbKlx.jpg]](https://i.imgur.com/QrnbKlx.jpg)
![[Image: sGz1ErF.png]](https://i.imgur.com/sGz1ErF.png)
![[Image: liM4ikn.png]](https://i.imgur.com/liM4ikn.png)
![[Image: fdzKgZA.png]](https://i.imgur.com/fdzKgZA.png)
![[Image: sj0H81z.png]](https://i.imgur.com/sj0H81z.png)
![[Image: QL7oRau.png]](https://i.imgur.com/QL7oRau.png)
![[Image: uSqjY09.png]](https://i.imgur.com/uSqjY09.png)
![[Image: GAA3qE9.png]](https://i.imgur.com/GAA3qE9.png)
![[Image: 2Hmnx1G.png]](https://i.imgur.com/2Hmnx1G.png)
![[Image: BwtNdKw.png%5B]](https://i.imgur.com/BwtNdKw.png%5B)