05-17-2014, 04:07 AM 
	
	
	
		My resolution system is nearly complete!  So far it....
What it does not have is...
So, I'm on the lookout for (1) a system to tie Alt+Enter to my own resolution switching call and (2) how to get the end user's bits-per-pixel.
	
	
	
	
- Uses no outside .dll files
 
- Has commands to alter the resolution while in-game
 
- Has commands to switch between fullscreen and windowed in-game
 
- In-game commands has no problem changing resolutions in full-screen 
 
- Currently has Alt+Enter 100% disabled
What it does not have is...
- Use the Alt+Enter function to switch between full and windowed modes
 
- Detect if the player (you) have a display in 16-bit (High Color) or 32-bit (TrueColor)
So, I'm on the lookout for (1) a system to tie Alt+Enter to my own resolution switching call and (2) how to get the end user's bits-per-pixel.

 
 
 What's up, RMers?
 What's up, RMers?
 
 
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