09-18-2012, 03:28 AM 
	
	
	
		I had to streamline the player control section of my ABS.  Pixelmovement kinda takes a lot of code.  But after working it out, I added a cool 'Confused' state to the player.  So while he's confused, the player character may move at random directions while the move keys are pressed.  Easy enough for regular tile-to-tile movement.  But I had to work out a kind of delay timer for pixel movement as the movement system is more sensitive.
	
	
	
	
	

 
 
 What's up, RMers?
 What's up, RMers?
 
 
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