05-19-2011, 03:53 AM
It's a bit different than that actually. Features that limit what commands a companion can and cannot do are in Francesca's Companions.
So.. look at COMPANION_TRAPS. That is set to '2', so the 2nd class can find traps. That's the plan anyway.
Code:
COMPANION_PETS = [7] # IDs of classes that are pets
COMPANION_HATE = [6] # IDs of enemies that are ignored
COMPANION_TRAPS = [2] # IDs of classes that find traps
COMPANION_SCOUT = [2] # IDs of classes that find enemies
PET_PREVENTION = [3,6,7,8,9,10,12] # IDs of commands pets can't perform
REG_PREVENTION = [] # IDs of commands regular members
# cannot performSo.. look at COMPANION_TRAPS. That is set to '2', so the 2nd class can find traps. That's the plan anyway.


![[Image: QrnbKlx.jpg]](https://i.imgur.com/QrnbKlx.jpg)
![[Image: sGz1ErF.png]](https://i.imgur.com/sGz1ErF.png)
![[Image: liM4ikn.png]](https://i.imgur.com/liM4ikn.png)
![[Image: fdzKgZA.png]](https://i.imgur.com/fdzKgZA.png)
![[Image: sj0H81z.png]](https://i.imgur.com/sj0H81z.png)
![[Image: QL7oRau.png]](https://i.imgur.com/QL7oRau.png)
![[Image: uSqjY09.png]](https://i.imgur.com/uSqjY09.png)
![[Image: GAA3qE9.png]](https://i.imgur.com/GAA3qE9.png)
![[Image: 2Hmnx1G.png]](https://i.imgur.com/2Hmnx1G.png)
![[Image: BwtNdKw.png%5B]](https://i.imgur.com/BwtNdKw.png%5B)