FPLE : First Person Labyrinth Explorer
#9
Quote:The resolution affects the quality of the rendering only during movements.
It would be good if thre's also an way to keep the rendering quality when not in movement.
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Messages In This Thread
FPLE : First Person Labyrinth Explorer - by MGC - 03-28-2010, 01:13 PM
FPLE : First Person Labyrinth Explorer - by Ace - 03-28-2010, 01:41 PM
FPLE : First Person Labyrinth Explorer - by Bolt - 03-29-2010, 04:43 AM
FPLE : First Person Labyrinth Explorer - by MGC - 03-29-2010, 09:39 AM
FPLE : First Person Labyrinth Explorer - by Victor Sant - 03-30-2010, 02:31 AM
FPLE : First Person Labyrinth Explorer - by MGC - 03-30-2010, 07:09 AM
FPLE : First Person Labyrinth Explorer - by MGC - 03-31-2010, 06:56 AM
FPLE : First Person Labyrinth Explorer - by Boot - 03-31-2010, 07:36 PM
FPLE : First Person Labyrinth Explorer - by MGC - 04-03-2010, 08:48 AM
FPLE : First Person Labyrinth Explorer - by PK8 - 04-04-2010, 02:36 AM
FPLE : First Person Labyrinth Explorer - by EJlol - 04-04-2010, 10:28 AM
FPLE : First Person Labyrinth Explorer - by Ace - 04-04-2010, 11:32 AM
FPLE : First Person Labyrinth Explorer - by PK8 - 04-05-2010, 01:40 AM
FPLE : First Person Labyrinth Explorer - by MGC - 04-05-2010, 02:16 PM
FPLE : First Person Labyrinth Explorer - by MGC - 04-07-2010, 06:57 AM
FPLE : First Person Labyrinth Explorer - by Boot - 04-07-2010, 05:58 PM
FPLE : First Person Labyrinth Explorer - by MGC - 04-07-2010, 08:07 PM
FPLE : First Person Labyrinth Explorer - by Xaiko - 04-09-2010, 05:10 PM

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