ACBS - Atoa Custom Battle System 3.2
#13
Ooops...
Sorry I'm silly...
Hmmm... very nice battle system!
But in chrono-trigger an enemy and heroes moves into the map, and not stays in positions like in FF :)
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Messages In This Thread
RE: ACBS - Atoa Custom Battle System 3.2 - by Ace - 11-01-2012, 02:44 PM
ACBS - Atoa Custom Battle System 2.0 Final - by Villain - 02-23-2010, 04:16 PM

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