03-28-2026, 07:48 AM
I use Fukuyama's original train actors script and it's been solid for regular gameplay.
However, for some cutscenes with dialogue, I would love to make the whole party face the same direction and perhaps change direction together via a script call.
I intend to make a move command at the start of some cutscenes to make the player move (e.g. down, left, up, right, down, turn right) so the train becomes a 2x2 square of the party and the main player is in the bottom front corner facing forward, and I'd love a script to make the three train actors face the same way as the player actor.
(Alternatively, a script to make the three train actors form the square themselves, though this one could be a bit tricky to work with in some cutscenes)
Could anyone help?
However, for some cutscenes with dialogue, I would love to make the whole party face the same direction and perhaps change direction together via a script call.
I intend to make a move command at the start of some cutscenes to make the player move (e.g. down, left, up, right, down, turn right) so the train becomes a 2x2 square of the party and the main player is in the bottom front corner facing forward, and I'd love a script to make the three train actors face the same way as the player actor.
(Alternatively, a script to make the three train actors form the square themselves, though this one could be a bit tricky to work with in some cutscenes)
Could anyone help?
![[Image: SP1-Writer.png]](https://www.save-point.org/images/userbars/SP1-Writer.png)


with the exception of controlling an NPC's "transparency" and "step_anime" flags as Fukuyama's code have those hardwired and repeatedly updated/refreshed.
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