06-29-2022, 01:34 AM
Hey! Not much for me to say. I've just been using RPG Maker XP for a long time, and just happened to stumble upon this forum. These forums seem incredibly old and worn out, but I'll join either way.
Hi
|
06-29-2022, 01:34 AM
Hey! Not much for me to say. I've just been using RPG Maker XP for a long time, and just happened to stumble upon this forum. These forums seem incredibly old and worn out, but I'll join either way.
06-29-2022, 03:33 AM
*HOWUUU!!!* (Translation from Lycan: Hi back!)
Hey, don't be surprised if some new content shows up, including that for RPGMaker XP. So, you're experienced? What is your strongest talent, and is there anything in the works?
07-02-2022, 03:45 AM
Old and worn out? ^^ Aww I think this old girl still has a few miles in her.
Welcome aboard!
07-02-2022, 11:52 AM
Don't confuse "aged and wise, and better for her mistakes and boons" for "old and worn out"
Plus we have Discord. ITCH: jayray.itch.io Currently working on Goblin Gulch (MV) Currently working on JayVinci Resurrection Currently working on Bakin ABS (BAKIN)
07-02-2022, 02:46 PM
Thanks! And ahah, seems like I was wrong about the forum being 'old and worn out'. It's awesome that its still alive and kickin', though.
To answer your question, I do think I'm somewhat experienced in eventing, though I'm primarily more skilled in the graphical art department. I've been using XP to make a zelda-like engine built upon the Blizz-ABS script, with a focus on keeping it close to games like Link's Awakening both functionally and aesthetically whilst also keeping it versatile and more unique. Though, I think I've probably spent far more time trying to make it aesthetically pleasing rather than making it actually functional ^~^
07-03-2022, 01:31 AM
Well, don't forget to have a good story too. Systems are one thing, but a good story and immersion into the story is a main factor. Gotta have it so the player is actually interested and cares about them.
Yep, I'm a scripter. But that's a tool to give your game extra effects and features to aid in telling the story. I've seen games with RPGMaker 2000 that had good story content (and even 20+ hours gameplay). So be wary of the scriptaholic trap. |
« Next Oldest | Next Newest »
|