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 Pretty Maps; Bad Design.
#4
Maybe this is one thing VX and Ace have in advantage: their limitations mean people need to think more carefully about their maps. I like the pretty/detailed maps some created with the likes of RM2k and 2k3 - which also were more limited than later makers, but XP usually adds in much too much...

Like... anything Meiscool seems to be doing:
http://i26.photobucket.com/albums/c105/M...ffab14.png
http://i26.photobucket.com/albums/c105/M...Inside.png
http://i26.photobucket.com/albums/c105/M...9e32c2.png
http://i26.photobucket.com/albums/c105/M...creen2.png

These strike me as detailed, yet they're not so that they distract from playability.

... I think. Maybe I don't know what I'm on about.
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Messages In This Thread
Pretty Maps; Bad Design. - by MechanicalPen - 05-08-2013, 02:55 AM
RE: Pretty Maps; Bad Design. - by penguwin - 05-08-2013, 06:21 AM
RE: Pretty Maps; Bad Design. - by cosmickitty - 05-08-2013, 08:58 PM
RE: Pretty Maps; Bad Design. - by Taylor - 05-08-2013, 11:09 PM
RE: Pretty Maps; Bad Design. - by MechanicalPen - 05-09-2013, 12:03 AM
RE: Pretty Maps; Bad Design. - by Taylor - 05-13-2013, 10:46 PM
RE: Pretty Maps; Bad Design. - by JayRay - 01-18-2023, 11:06 AM
RE: Pretty Maps; Bad Design. - by JayRay - 01-19-2023, 01:18 AM
RE: Pretty Maps; Bad Design. - by KasperKalamity - 01-21-2023, 06:42 PM
RE: Pretty Maps; Bad Design. - by JayRay - 01-25-2023, 05:55 PM

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