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 Adding more stats that behave like SP
#4
Quote: The bar im trying to use has a hard time accesing the data from XTRA_STATS_ACTOR. I guess that is because I dont know how to do it

Nonononononooo!!!!

You don't link the bar to XTRA_STATS_ACTOR at all. You link it to the method defined for that stat. You have an mp stat designated above, so just consider this!!! Using a bar script called 'draw_bar' as an example.

draw_bar(actor.hp, actor.maxhp, bar_x_pos, bar_y_pos, bar_length, 8, hp_bar_color)
draw_bar(actor.mp, 999, bar_x_pos, bar_y_pos+20, bar_length, 8, mp_bar_color)

At the time, I only assumed a static '999' maximum for character stats, not something akin to HP or SP.

WORKING now....
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
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Messages In This Thread
RE: Adding more stats that behave like SP - by DerVVulfman - 07-19-2020, 08:50 PM

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