Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 Making Annoying But Never Stupid Games as a Challenge
#8
Perhaps that was the point, to make obnoxious and boring sidequests to demonstrate what a waste of time sidequests generally are? I mean, supposedly the original Drakengard is a slog to play because violence should not be rewarded. That and because the creator of the game thinks that being graded on how enemies you kill is utter lunacy.

As for the text adventure, the game does feature gameplay changes regularly, like the haunted manor being a big Resident Evil homage, completed with fixed cinematic angles, the underground laboratory having an isometric view a la Diablo and many bosses having bullet hell styled attacks.
Reply }


Messages In This Thread
RE: Making Annoying But Never Stupid Games as a Challenge - by Steel Beast 6Beets - 09-19-2018, 11:12 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   RPG making in Godot? meustrus 1 638 09-25-2023, 10:24 PM
Last Post: Remi-chan
   Small RPG Maker Games for Android Mike_Everley 0 1,530 12-23-2021, 10:56 AM
Last Post: Mike_Everley
   Nintendo shuts down the tool behind your favorite Pokémon fan games DerVVulfman 12 12,422 09-05-2018, 12:48 AM
Last Post: KDC
   Ten Games that Punish You for playing EASY mode. DerVVulfman 0 3,190 07-10-2018, 05:16 AM
Last Post: DerVVulfman
   I have a request when making your next game... JayRay 1 4,546 11-07-2017, 10:56 PM
Last Post: kyonides
  IndieSam Exposure! - The show where Samven plays your games! Samven 16 20,502 08-02-2013, 07:12 AM
Last Post: Ahzoh
   Game Making Philosophy Alpha-Mad 0 4,256 10-11-2009, 09:10 PM
Last Post: Alpha-Mad
   How did you get introduced into game making? Valcrist 3 7,252 12-14-2008, 10:30 AM
Last Post: MasterMind



Users browsing this thread: