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 Animation Action
#2
  • The player selects Celes to perform the Sanctified Undead spell against a zombie.
  • When it is Celes's turn to perform 'any' action, she moves forward three steps and begins Chanting, a ball of light forming in her hand.
  • After some time and some other actions by others in combat, the ball is fully formed.
  • Celes, her chanting done and the ball fully formed, throws the ball of divine power towards the zombie.
  • Celes then steps back to join the rest of the party.

That about sums it up? Definitely an issue with the 'sprite animation' system which controls sprite positioning as well as actions.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)
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Messages In This Thread
Animation Action - by justpassingby - 10-30-2017, 05:36 PM
RE: Casting Magic Action - by DerVVulfman - 10-30-2017, 11:47 PM
RE: Casting Magic Action - by justpassingby - 10-31-2017, 02:35 AM
RE: Casting Magic Action - by DerVVulfman - 10-31-2017, 03:24 AM
RE: Casting Magic Action - by justpassingby - 10-31-2017, 03:33 AM
RE: Casting Magic Action - by DerVVulfman - 10-31-2017, 03:56 AM
RE: Casting Magic Action - by justpassingby - 10-31-2017, 04:04 AM
RE: Casting Magic Action - by DerVVulfman - 11-01-2017, 03:44 AM
RE: Casting Magic Action - by justpassingby - 11-01-2017, 11:24 AM
Animation Action - by justpassingby - 11-02-2017, 02:52 PM
RE: Casting Magic Action - by Steel Beast 6Beets - 11-01-2017, 08:37 PM
RE: Casting Magic Action - by DerVVulfman - 11-01-2017, 09:17 PM
RE: Casting Magic Action - by Steel Beast 6Beets - 11-02-2017, 01:24 PM
RE: Animation Action - by DerVVulfman - 11-02-2017, 07:38 PM
RE: Animation Action - by justpassingby - 11-03-2017, 02:16 AM
RE: Animation Action - by DerVVulfman - 11-03-2017, 03:30 AM
RE: Animation Action - by justpassingby - 11-06-2017, 01:59 AM

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